Quote from Philman....They've obviously still got a lot of kinks to work out. Like the heavy print lines that are still present. And that's no easy task. The tech has obviously gotten a lot better since MR. But it's still not at the cookie cutter 'autopilot' point we'd like it to be. It still requires a lot of human intervention (cleanup). Even the most expensive printers yield resolution lines that have to be manually erased. And with a precious artifact like this, I'm quite sure that's a daunting task. End Quote.
To be fair, I would compare the 3D print cleanup of the Anovos helmet with the cleanup of the EFX casting to illustrate the processes. With the EFX , aside of erasing the big crack in the squint and some other details (which were also removed on the Anovos to be fair), it involved sanding down the paint details which are so insignificant compared to the pronounced print lines in a 3D print, which depending on the quality of the printer can be as much as 1/8 inch pronounced. The good ones have 1/16 or 1/32 pronounced print lines. Which means, there's more material being removed in the sanding of the Anovos, or, more material being displaced on the Anovos (when melting down the lines with acetone) than the sanding of light paint details on the EFX. I saw some 3D work that came out from MR years ago, and the print looked like it came out of a 16 bit video game. And granted, technology has improved since then. But all of the same principles still apply today. The end result is always a very nice interpretation of the original scanned piece. But never, ever completely faithful. The EFX helmet, although was also left to human interpretation, is still the community's last best hope, as the Anovos will never be more than a mass produced modified item if the final prototype is 3D printed.